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Passive VR experience exploreing the effects of war and PTSD on WW1 veterans set in a historical setting

-Design, modelling and textureing of characters

-Rigging and animating with the aid of Mixamo

-Design, modelling and textureing of environment

VETERAN

 

-Substance Painter

-Maya

-photoshop

-Mixamo

-unity

Real time renderd short in Unity game engine

-Design, modelling and textureing of character

-Design, modelling and textureing of environment

ASTER

-Substance Painter

-Maya

-photoshop

-Unity

VR game built in uunity for the HTC Vive

exploreing alternate methods of navigation.

-Design, modelling and textureing of character

-Design, modelling and textureing of environment

-Implementationof assets into game

-Level design

-Creation of promotional material

THE LAST SENTIENTS

-Substance Painter

-Maya

-photoshop

-unity

IN GAME SCREEN SHOTS - WORK IN PROGRESS

HMS SPIFFING

Working with Billly Goat entertainment to produce concept art

-conceptualisation of several areas of Billy Goat Entertainments game 'HMS Spiffing'

-Production of several pieces of concept art denoting scale, feel and design of rooms

 

-Maya

-photoshop

 

Jameshughdalton@Gmail.com

07825641547

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